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New Coke was creative, it was new, it was different. Just because something is new, doesn't mean it is good. Coat of many colors.Īs a side note, I think some people put to much emphasis on creative.
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Sometimes you can create something new by cobbling together old parts. Mass Effect married many new elements to the Baldur's Gate style RPG. Yes KOTOR was Baldur's gate in Space! but THAT was also creative. Zeschuk also commented that consoles aren't necessarily the future of game platforms, and that BioWare is experimenting with smaller scale MMO development in addition to working on their much larger upcoming Star Wars title.Īnd Jade Empire WAS creative. Unless you can be in the top ten releases at one given time, it's unlikely that a triple-A game is going to make money.'" Where the bottom of the market had dropped out at one point, now it’s the middle of the market has dropped out. "'While blockbuster game creation is everything that most game developers working today growing up wanted to do, it's precisely the wrong thing to chase in gaming's contemporary landscape.' Risk-taking from publishers and investors has dramatically declined in recent times, the Mass Effect and Dragon Age studio-runner noted: 'As a result, innovation and creativity being squeezed. BioWare co-founder Greg Zeschuk spoke at the 2010 Develop Conference about the current focus within the video game industry on making huge, blockbuster titles, and why that is the wrong approach.